Author: Zhirou Chen
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How Animation Training Helps My Comic Work
I know some friends and seniors who work in the comic industry, and their overall conclusion is that the job is tiring, sometimes a bit discouraging, and it requires good physical health. A comic artist usually has to complete all the work alone, including writing the script, planning the storyboards, and drawing the drafts. Later,…
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Reflection on the Comic Industry
From what I know, the comic industry is not doing very well in China. After print magazines started to decline, comics moved to online platforms, but many paying readers were lost. Because of this, being a comic artist in China is usually not a high-paid job. Even so, I still hope to work in this…
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Career Plan – Independent Comic Artist
I have been thinking about my future career, and the job I want the most is to be a comic artist. Compared with the animation industry, I prefer to work as an independent comic creator and tell my own stories. I already have some comics published online and have gained some readers, which makes me…
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Collaborative Project: Animation of a Shot
Year 2 Group – Good Luck In this collaborative project, I was responsible for the animation of a shot, specifically the animation of hair floating in water. This task was quite challenging for me because animating hair movement requires delicate handling of dynamics, and the movement pattern underwater is even more complex. I had to…
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Lip sync animation: Experiences and Challenges
Throughout this term, the assignment that I benefited from the most was the lip sync animation. It was also the most challenging task in this unit. Here are some of my thoughts and feedback. First, lip sync animation requires syncing with voice, which was not present in my previous assignments. This added an extra challenge…
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Flash Empire: The Era of Chinese Flash Web Animation
I want to talk about a fast-developing era of Chinese online animation—the Flash Era. Around the year 2000, the internet in China grew rapidly. More and more ordinary people could use computers and access the internet. During this time, with the introduction of computer animation software, the barrier to creating animations became lower. This brings…
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